CT_DragStrip Source

60.00 USD

**THIS PACKAGE IS FOR THE SOURCE AVAILABLE VERSION**

PLEASE READ THE LICENSE BELOW:

# Source-Available License for CT_DragStrip & CT_DragStrip_ELO

Copyright © ChieF-TroN 2025

This script is provided with its source code for the purposes of transparency, and server-specific customization. By obtaining, downloading, or using this software, you agree to the following terms:

## 1. Authorized Access Only

This script and its source code may only be obtained through the official **Tebex store of ChieF-TroN**. Acquisition through any other channel is unauthorized.

## 2. Modification for Personal Use

You are permitted to modify the script for use on your own server(s). These modifications must not be shared, distributed, or made publicly accessible in any form.

## 3. No Redistribution or Sharing

Redistribution, re-uploading, or sharing of this script or its source code — whether original or modified — is strictly prohibited. This includes uploading to code repositories, forums, Discord servers, or any other distribution platforms.

## 4. No Resale or Inclusion in Paid Packages

You may not resell this script or include it (original or modified) in any paid resource bundles, server packages, or third-party offerings.

## 5. Credit and Attribution

You must retain author credit present in the source code. Do not remove or alter author tags or headers.

## 6. Tampering with Encryption

If this script is delivered using FiveM’s asset encryption system, you may not attempt to reverse engineer, decrypt, or bypass any protections.

## 7. Revocation Clause

Violation of these terms may result in loss of access, update revocation, or permanent ban from future updates or support.

## 8. Support Disclaimer

This script is provided *as-is* without any guarantees of ongoing support or future updates.

All rights not explicitly granted in this license are reserved by **ChieF-TroN**.


[STANDALONE/ESX/QBCORE/VRP] Drag Light + Bradenton Motorpark Speedway

Looking for an authentic drag strip experience? Then look no further!
Time for drag nights to get serious! Challenge a rival racer and take it to Bradenton Motorpark Speedway located at Sandy Shores Airport.

Make sure you do a thick burnout to get those tires nice and sticky and get staged up!

Once you and your opponent have staged, make sure you don't jump the green light otherwise you'll get the dreaded red light disqualifier light.

Video:
Resmon Video:
https://youtu.be/h6lWSwjQ5XM

Ruby Rides a Wheelie!:
https://youtu.be/HrF7ZQTbYYo

Features:

Fully Functioning and Synchronized Drag Tree.
Lane and Staging Detection. (Pre-Stage/Staged/Red Light)
Quarter Mile Times and Winner Announcements.
Optimized Script (0.02-0.09ms) If no lights are lit the script is at idle at 0.02ms.

Don't like the YMAP or location? You can easily edit the script to your needs as it has fully customizable configurations.

Dependencies:
[PolyZone](https://github.com/mkafrin/PolyZone)
[QB-Input](https://github.com/qbcore-framework/qb-input)
Optional(but default):
[t-notify](https://github.com/TasoOneAsia/t-notify)

Dependencies links are included in the download as well if you do not already use those resources.

Update from 4.7 to 4.8

- Fixed vRP compatibility issues. Check fxmanifest to uncomment the vRP lines.

Update from 4.6 to 4.7

- Changed qb-input menu type for the Lane Selector to drop-down menu (should fix default selection issues)

- Added support for ox_target to interact with the laptops instead of having floating text.

Update from 4.5 to 4.6

- Small bug fix

Update from 4.4 to 4.5

- Added finish time to the chat/discord notifications.

- Made a slight change to the framework initialization.

- Cleaned up some of the chat code.

Update from 4.3 to 4.4

- Added the ability to modify lights per track.

- Added the ability to use multiple light models.

- Updated the debug commands to work with new modifications.

Update from 4.2 to 4.3

- Added a lot more configurable variables to the config for setting up custom drag lights.

- Added commands to modify the drag lights individual light placement while in-game.

- Added range modifiers per stage to improve custom light customization.

- Added command to modify range modifier per stage while in-game.

- Added commands to test the light system.

Update from 4.1 to 4.2

- Added support for custom drag lights. (USE AT OWN RISK) ***I DO NOT GIVE SUPPORT FOR CUSTOM LIGHTS***

- Added Framework auto detection.

Update from 4.0 to 4.1

- Added ox_lib menu support.

- Added cfg.inputMenu option to config.

Update from 3.5 to 4.0

  • Added Drag Strip Configuration Menu (qb-input dependent)
  • Added Class Restrictions to Drag Strip Configuration Menu
  • Added Class Restrictions to Drag Strip _config file (please update accordingly)
  • Added Functions for CT_DragStrip_ELO v2.0
  • Added Configurable /PersonalStats command
  • Increased Finish Line PolyZone Size for Both Tracks (help prevent racers not finishing properly)
  • Added a check for racers that quit the server in the middle of the race and reset the drag strip lights.

Update from 3.4 to 3.5

  • Updated ESX Core Getter for both ct_dragstrip and ct_dragstrip_elo.

Update from 3.3 to 3.4

  • Added Support for CT_DragStrip_ELO
  • Added function to get player names for different frameworks to config.
  • Added function to get player identifiers to config.

Update from 3.2 to 3.3

  • Moved all notifications server side.
  • Made the official time notifications available to all within cfg.chatDistance
  • Added cfg.announceOfficialTimesToAllNotification toggle for the mentioned above
  • QB-Core Chat/Notifications now use character names instead of steam name

Update from 3.1 to 3.2

  • Fixed randomized timers for each race.
  • Removed cfg.randomTime
  • Added cfg.randomTimeMin
  • Added cfg.randomTimeMax
  • Feature: Added ability to customize notifications. Default supported notifications: t-notify, qb, vrp, esx, okokNotify, with the ability to add your own notifications.

Update from 3.0 to 3.1

  • Added Betting system - compatible with vRP, ESX, QBCore, and Standalone.
  • Added Framework variable in config.
  • Added Betting Command variable in config.
  • Betting system is in a pool format, you will win the percentage of the total bet for your lane determined by how much you put in.

Update from 2.4 to 3.0

Refactored code to handle multi-track support.
Added example second track at Fort Zancudo. Slightly Modified Version of https://www.gta5-mods.com/maps/zancudo-drag-strip-fivem. (Removed light to make room for the drag light to spawn)
Added track name to race results announcements.
Added resource to FiveM Escrow System.
Fixed bug where stats were not displayed to chat/discord log when using both lanes.

Update from 2.3 to 2.4

- Added 0-60MPH + 0-100MPH Trap Times to Dragy.

- Made some adjustments to chat/discord logging functions.


Update From 2.2 to 2.3

- Added Webhook abilities for race results.

- Added Chat Log (with configurable distance check)

- Added a Shared config file for client/server.

- Moved PolyZone config to seperate config file.

- Removed random wrench from map.


Update from 2.1 to 2.2

- Added Dragy Time Slip (UI Code courtousy of Kuzkay (kuzquality.com))

- Added Enable/Disable Dragy to Config.


Update From 1.1.1 to 2.1.0

- Added Solo Racing

- Added Lane Switcher Location (Toggle between Left, Right, Both Lanes)

- Added Winner Indicator to Staging Tree. (Winner's side will flash after a win.)

- Added several more options to the config to configure the new additions.

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